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	<title>Comments on: Left 4 Dead</title>
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	<link>http://www.feckoff.net/2008/11/12/left-4-dead/</link>
	<description>Random waffle about anything that catches my eye</description>
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		<title>By: Closet Emo</title>
		<link>http://www.feckoff.net/2008/11/12/left-4-dead/comment-page-1/#comment-14163</link>
		<dc:creator>Closet Emo</dc:creator>
		<pubDate>Thu, 13 Nov 2008 10:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.feckoff.net/?p=673#comment-14163</guid>
		<description>PS. Using &#039;anyway&#039; twice in the same sentence for the win. :/</description>
		<content:encoded><![CDATA[<p>PS. Using &#8216;anyway&#8217; twice in the same sentence for the win. :/</p>
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		<title>By: Closet Emo</title>
		<link>http://www.feckoff.net/2008/11/12/left-4-dead/comment-page-1/#comment-14162</link>
		<dc:creator>Closet Emo</dc:creator>
		<pubDate>Thu, 13 Nov 2008 10:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.feckoff.net/?p=673#comment-14162</guid>
		<description>I wasn&#039;t that blown away by it really.
The fast zombies is an interesting idea, and it&#039;s actually a bit scary-looking being rushed by them... but only for about two seconds.
I found it pretty mindless and tensionless, but I was playing alone on &#039;Normal&#039; skill... which is probably too easy with keyboard/mouse.
I still like the Resident Evil (and Dead Rising) formula of slow zombies in overwhelming numbers... tactics like choosing to avoid a group of zombies, go around the other way, or face them later depending on your health/weapons/ammo, always having to prioritise targets.
Left4Dead feels more like a zombie version of Serious Sam where you just have to blow the shit out of whatever comes running at you.
That&#039;s my initial impression anyway after playing the demo anyway... I wouldn&#039;t blow 44 quid on it, but I&#039;ll try co-op on hard and see if it&#039;s any more interesting.</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t that blown away by it really.<br />
The fast zombies is an interesting idea, and it&#8217;s actually a bit scary-looking being rushed by them&#8230; but only for about two seconds.<br />
I found it pretty mindless and tensionless, but I was playing alone on &#8216;Normal&#8217; skill&#8230; which is probably too easy with keyboard/mouse.<br />
I still like the Resident Evil (and Dead Rising) formula of slow zombies in overwhelming numbers&#8230; tactics like choosing to avoid a group of zombies, go around the other way, or face them later depending on your health/weapons/ammo, always having to prioritise targets.<br />
Left4Dead feels more like a zombie version of Serious Sam where you just have to blow the shit out of whatever comes running at you.<br />
That&#8217;s my initial impression anyway after playing the demo anyway&#8230; I wouldn&#8217;t blow 44 quid on it, but I&#8217;ll try co-op on hard and see if it&#8217;s any more interesting.</p>
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